![]() ![]() USD Camera read with incorrect transform.Fixed VRAY_OSL_PATH not being set by installer.Wrong installation layout after unpacking for portable install on macOS.Fixed module file for MacOS -unpackInstall installation.Inconsistent behavior of Texture input gamma option with applied texture Missing Maya native 3d procedural textures when selecting a texture for the ExtraTex RE Ĭhanging Input texture correction does not grey out the Texture input gamma for Linear or RGB Fixed low CPU utilization with Intel Alder Lake CPUs on Windows 11 įixed crash when changing Engine on denoiser ĭecreasing the Start Width for renderable curves is not detected in IPR.Incorrect Diffuse filter render element when All channels option is selected under Affect Channels.Sun disk from VRaySky environment map is rotated with VRayLight dome's texture.Mask render elements do not appear through refraction even when the refract_affect_alpha = 2 for the material.Fixed slowdown in specific scene from V-Ray Next.Fixed crash when rendering USD files with missing varname input.Fixed crash when rendering Coat Render Elements in USD scene.VRayDomeLight viewport resolution will be affected by viewport quality presets in the V-Ray settings. ![]() Higher viewport resolution of VRayDomeLight when texture goes through intermediate nodes.CPU IPR should read the mtl_maxdepth settings.Added support for V-Ray user attributes in USD.Added VRayMultiSubTex support in importer.Added support for profiler full mode for full ray path profiling. ![]()
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